Publication | Closed Access
Robust Content-Dependent Photometric Projector Compensation
86
Citations
13
References
2006
Year
Unknown Venue
Illumination ModelingRealistic RenderingMachine VisionSurface ReflectanceImage AnalysisEngineeringCalibrationLuminance RangeCompensation ImageComputational IlluminationPhotometric StereoProjection SystemComputational PhotographyComputer Vision
We wish to compensate for irregularities in the output of digital projectors that occur when they are used in non-ideal situations, such as those with varying surface reflectance and ambient light. We transform the image to be displayed into a compensation image that will produce the desired appearance. In contrast to previous methods, the transformation is based on both a radiometric model of the system and the content of the image. We present a five-stage framework for performing content-dependent photometric compensation, and the details of a specific implementation. The original image is converted to a perceptually-uniform space, the desired chrominance is fitted to the gamut of the projector, a luminance range is calculated within which the fitted chrominance values can be produced, the original luminance is fitted to that range, and finally the fitted values are converted to a compensation image. Our method balances strict compensation against dynamic range in the final output, so we can produce a good result even when removal of all visible spatial variation is not possible.
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