Publication | Closed Access
A real-time multi-cue hand tracking algorithm based on computer vision
65
Citations
14
References
2010
Year
Unknown Venue
EngineeringHuman Pose EstimationSingle Normal Webcam3D Pose EstimationBiometricsWearable TechnologyImage AnalysisKinesiologyMotion CapturePattern RecognitionCluttered BackgroundVirtual RealityHuman MotionGesture ProcessingMultimodal Human Computer InterfaceHealth SciencesMachine VisionGesture RecognitionComputer VisionColor CueEye Tracking
Although hand tracking algorithm has been widely used in virtual reality and HCI system, it is still a challenging problem in vision-based research area. Due to the robustness and real-time requirements in VR applications, most hand tracking algorithms require special device to achieve satisfactory results. In this paper, we propose an easy-to-use and inexpensive approach to track the hands accurately with a single normal webcam. Outstretched hand is detected by contour & curvature based detection techniques to initialize the tracking region. Robust multi-cue hand tracking is then achieved by velocity-weighted features and color cue. Experiments show that the proposed multi-cue hand tracking approach achieves continuous real-time results even for the situation of cluttered background. The approach fulfills the speed and accuracy requirements of frontal-view vision-based human computer interactions.
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