1980 · 42 citations · 4 references
ArtsComputer ScienceVisualizationComputer GraphicsGraphic DesignTypographyFont DesignGraphics Processing UnitsImage FilteringImage ProcessingImage SamplingScreen TypographyDisplay ArchitectureFilteringRaster Image Processing
Character fonts on raster scanned display devices are usually represented by arrays of bits that are displayed as a matrix of black and white dots. This paper reviews a filtering and sampling method as applied to characters for building multiple bit per pixel arrays. These arrays can be used as alternative character representations for use on devices with gray scale capability. Discussed in this paper are both the filtering algorithms that are used to generate gray scale fonts and some consequences of using gray levels for the representation of fonts including:
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The aliasing problem in computer-generated shaded images
Franklin C. Crow · Communications of the ACM · 1977 · 260 citations · Full text
A tutorial on compensation tables
Edwin Catmull · 1979 · 38 citations
A tutorial on compensation tables
Edwin Catmull · ACM SIGGRAPH Computer Graphics · 1979 · 30 citations