GPU Implementation of the Branch and Bound Method for Knapsack Problems

Mohamed Esseghir Lalami, Didier El Baz

2012 · 50 citations · 17 references

Concepts

Abstract

In this paper, we propose an efficient implementation of the branch and bound method for knapsack problems on a CPU-GPU system via CUDA. Branch and bound computations can be carried out either on the CPU or on a GPU according to the size of the branch and bound list. A better management of GPUs memories, less GPU-CPU communications and better synchronization between GPU threads are proposed in this new implementation in order to increase efficiency. Indeed, a series of computational results is displayed and analyzed showing a substantial speedup on a Tesla C2050 GPU.

References

17