Publication | Closed Access
Surface light fields for 3D photography
432
Citations
20
References
2000
Year
Unknown Venue
Surface Light FieldRealistic RenderingOptical MaterialsVector QuantizationEngineeringComputer-aided DesignComputational IlluminationIllumination ModelingOptical PropertiesSurface Light FieldsPhotometric StereoComputational PhotographyComputational GeometryReal-time Computer GraphicGeometric ModelingLight Field ImagingMachine VisionOphthalmologyComputer VisionNatural Sciences
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objects under complex lighting conditions. This paper presents a framework for construction, compression, interactive rendering, and rudimentary editing of surface light fields of real objects. Generalization of vector quantization and principal component analysis are used to construct a compressed representation of an object's surface light field from photographs and range scans. A new rendering algorithm achieves interactive rendering of images from the compressed representation, incorporating view-dependent geometric level-of-detail control. The surface light field representation can also be directly edited to yield plausible surface light fields for small changes in surface geometry and reflectance properties.
| Year | Citations | |
|---|---|---|
Page 1
Page 1