2005 · 34 citations · 3 references
ComputingVisualizationComputer VisionImmersive VisualizationPsychoacousticsAudio-visual PerformanceEmbodied InteractionGesture RecognitionInteractive Projection SystemsMultimodal InteractionTangible User InterfacesEmbodied Interface PerformanceExpressive ExperienceExpressive Performance InterfacesGesture SilhouetteHand GesturesHybrid Projection SystemsProjector Systems
We report on The Manual Input Sessions, a series of audiovisual vignettes which probe the expressive possibilities of free-form hand gestures. Performed on a hybrid projection system which combines a traditional analog overhead projector and a digital PC video projector, our vision-based software instruments generate dynamic sounds and graphics solely in response to the forms and movements of the silhouette contours of the user's hands. Interactions and audiovisual mappings which make use of both positive (exterior) and negative (interior) contours are discussed.
3
Synthesizing sounds from physically based motion
James F. O’Brien, Perry R. Cook, Georg Essl · 2001 · 129 citations · Full text
Architecture, Physics, 3D Modeling +16
Design of Virtual 3D Instruments for Musical Interaction
Axel Mulder, Sidney Fels, Kenji Mase · 1999 · 17 citations · Full text
Architecture, Design, 3D Modeling +15