Concepedia

Publication | Open Access

Persuasive computers

428

Citations

13

References

1998

Year

B. J. Fogg

Unknown Venue

Abstract

The study of computers as persuasive technologies (called "captology") was introduced at CHI 97 as a new area of inquiry. This paper proposes definitions, perspectives, and research directions for further investigation of this field A persuasive computer is an interactive technology that attempts to change attitudes or behaviors in some way. Perspective 1 describes how computers can inherit three types of intentionality: endogenous, exogenous, and autogenous. Perspective 2 presents the 'Functional Triad," which illustrates that computers can function as persuasive tools, media, and social actors. Perspective 3 presents a 'levels of analysis" approach for captology, which include varying levels from individual to societal-Perspective 4 suggests a simple method for exploring the design space for persuasive computers. Perspective 5 highlights some ethical issues inherent in persuasive computing. The paper concludes by proposing seven directions for further research and design.

References

YearCitations

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