2011 · 17 citations · 12 references
Social SciencesAnthropologySociologyEthnographyPlace-makingPlacemakingComputer-mediated CommunicationDesign AnthropologyParticipatory CultureParticipatory DesignSocial ComputingDigital PlacemakingHuman-artifact RelationsPervasive ComputingSocial Group CompositionUbiquitous Computing
We consider some possible broad changes that may impact society as a whole as a result of widespread integration of full-spectrum deployed pervasive computing technologies. Our approach considers design challenges for successfully developing and integrating pervasive technologies into culture and society. This is particularly challenging, since pervasive technologies as services are most successful when transparent, invisible, overlooked, unacknowledged and seemingly forgotten by the very groups that embrace their usage and development. We suggest a heuristic for understanding pervasive technology from an anthropological/social perspective, along with a reminder that humans create, shape and use the technologies that affect them. In particular, we look at the impact on social relations in a poly-social world where people must develop means to blend their own realities with those of of others. In conclusion, we remind those developing these technologies, that although we will eventually become wedded and intertwined as cyborgs within this new environment, it may have a positive outcome, creating new social group models for human interaction.
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