Concepedia

Abstract

Video management tools and techniques are based on pixels rather than perceived content. Thus, state-of-the-art video editing systems can easily manipulate such things as time codes and image frames, but they cannot "know," for example, what a basketball is. Our research addresses four areas of content-based video management.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

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