1989 · 98 citations · 15 references
ComputingComputer ScienceVisualizationComputer GraphicsDiagrammingHuman-computer InteractionEnd-user ProgrammingInteraction TechniquesInteractive Design InterfacesInteractive Design ToolsInteractive GraphicsDirect ManipulationDrafting User Interface DesignFeature ImportanceInteractive Visualization InterfacesProgram Diagrams
Metamouse is a device enabling the user of a drawing program to specify graphical procedures by supplying example execution traces. The user manipulates objects directly on the screen, creating graphical tools where necessary to help make constraints explicit; the system records the sequence of actions and induces a procedure. Generalization is used both to identify the key features of individual program steps, disregarding coincidental events; and to connect the steps into a program graph, creating loops and conditional branches as appropriate. Metamouse operates within a 2D click-and-drag drafting package, and incorporates a strong model of the relative importance of different types of graphical constraint. Close attention is paid to user interface aspects, and Metamouse helps the user by predicting and performing actions, thus reducing the tedium of repetitive graphical editing tasks.
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Computational geometry. an introduction
Franco P. Preparata, Michael Ian Shamos · 1985 · 2.4K citations
Sketch pad a man-machine graphical communication system
Ivan E. Sutherland · 1964 · 534 citations · Full text
The Programmer's Apprentice: a research overview
Charles Rich, Richard C. Waters · Computer · 1988 · 214 citations
Computing, Computer Science, Design +17