ACM Transactions on Graphics · 2012 · 50 citations · 29 references
EngineeringBotanyForestryComputer-aided DesignPhylogeneticsData ScienceTree BreedingTree AutomatonComputational GeometryGeometric ModelingTree LanguageTree ModelPolygonal Tree ModelsBiologyPattern FormationNatural SciencesModel SynthesisEvolutionary BiologyStatic Tree ModelNatural GrowthProcedural ModelingTree Growth
Given a static tree model we present a method to compute developmental stages that approximate the tree's natural growth. The tree model is analyzed and a graph-based description its skeleton is determined. Based on structural similarity, branches are added where pruning has been applied or branches have died off over time. Botanic growth models and allometric rules enable us to produce convincing animations from a young tree that converge to the given model. Furthermore, the user can explore all intermediate stages. By selectively applying the process to parts of the tree even complex models can be edited easily. This form of reverse engineering enables users to create rich natural scenes from a small number of static tree models.
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Visual models of plants interacting with their environment
Radomír Měch, Przemysław Prusinkiewicz · 1996 · 544 citations · Full text
Skeleton extraction by mesh contraction
Oscar Kin‐Chung Au, Chiew‐Lan Tai, Hung‐Kuo Chu et al. · ACM Transactions on Graphics · 2008 · 510 citations
Geometry Compression, Mesh Contraction, Anatomical Model +20
Creation and rendering of realistic trees
Jason P. Weber, Joseph Penn · 1995 · 438 citations · Full text
Plant models faithful to botanical structure and development
Phillippe de Reffye, Claude Édelin, J Françon et al. · ACM SIGGRAPH Computer Graphics · 1988 · 407 citations · Full text
Biology, Pine Trees, Fir Trees +15