Publication | Closed Access
Creating interactive virtual humans: some assembly required
385
Citations
39
References
2002
Year
Interactive Virtual HumansAvatar AnimationEngineeringHuman-machine InteractionCommunicationVirtual HumanSocial SciencesEmbodied AgentVirtual HumansVirtual RealityAffective ComputingHuman Figure AnimationDesignUser ExperienceIntelligent Virtual EnvironmentSocial ComputingHuman-computer InteractionRoboticsVirtual Character
Discusses some of the key issues that must be addressed in creating virtual humans, or androids. As a first step, we overview the issues and available tools in three key areas of virtual human research: face-to-face conversation, emotions and personality, and human figure animation. Assembling a virtual human is still a daunting task, but the building blocks are getting bigger and better every day.
| Year | Citations | |
|---|---|---|
Page 1
Page 1