Publication | Closed Access
Fast Cartoon + Texture Image Filters
202
Citations
38
References
2010
Year
Geometric ModelingDeblurringNonlinear Filter PairMachine VisionImage AnalysisEngineeringComputer Graphic TechniqueEdge DetectionTotal VariationInverse ProblemsTexture AnalysisImage RestorationSpatial FilteringMedical Image ComputingTextural PartComputer VisionImage Enhancement
Can images be decomposed into the sum of a geometric part and a textural part? In a theoretical breakthrough, [Y. Meyer, Oscillating Patterns in Image Processing and Nonlinear Evolution Equations. Providence, RI: American Mathematical Society, 2001] proposed variational models that force the geometric part into the space of functions with bounded variation, and the textural part into a space of oscillatory distributions. Meyer's models are simple minimization problems extending the famous total variation model. However, their numerical solution has proved challenging. It is the object of a literature rich in variants and numerical attempts. This paper starts with the linear model, which reduces to a low-pass/high-pass filter pair. A simple conversion of the linear filter pair into a nonlinear filter pair involving the total variation is introduced. This new-proposed nonlinear filter pair retains both the essential features of Meyer's models and the simplicity and rapidity of the linear model. It depends upon only one transparent parameter: the texture scale, measured in pixel mesh. Comparative experiments show a better and faster separation of cartoon from texture. One application is illustrated: edge detection.
| Year | Citations | |
|---|---|---|
Page 1
Page 1