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Deadline handling in real-time distributed objects

14

Citations

39

References

2002

Year

Abstract

Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-time distributed computer systems is proposed in this paper. The notions of hard deadlines and hard-real-time program components are discussed along with the advantages of a hard-real-time component based construction approach. To present approaches for implementation of systematic deadline handling in concrete forms, we use the time-triggered message triggered object (TMO) network structuring as the basic design framework in which deadline handling approaches are incorporated. The TMO structuring scheme is a general-style component structuring scheme and supports design of all types of components including hard-real-time objects and non-real-time objects within one general structure. An augmentation of the TMO structure with statistical performance indicators is also proposed.

References

YearCitations

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