2006 · 12 citations · 9 references
ComputingComputer SciencePerformance MeasurementSoftware EngineeringUser Experience DesignEvolutionary ComputationSoftware EvolutionUsability EvaluationInteractive ComputationInteractive System EvaluationInterface Evaluation MetricsReal-world ApplicationUsefulness Assessment
We (1) propose a method for accelerating the convergence of interactive evolutionary computation (IEC) by incorporating multiple evaluation models of previous IEC users, (2) evaluate the method's performance according to the similarity metric of users' evaluation characteristics, and (3) investigate its practical usefulness by measuring users' evaluation characteristics for real-world applications on the metric. Although conventional IEC with a function learning the current IEC user's evaluation characteristics cannot use the evaluation characteristics until the model is learned, the proposed IEC uses models learned from previous users until the current user's behavior is learned. The model from a previous IEC user whose evaluation values are most similar to those of the current IEC user is selected and used instead of the current IEC user's model till the current user's model is leaned. The viability of this method is evaluated on similarity distance of evaluation characteristics with simulation, and the simulation results are compared with the real IEC user's evaluation characteristics for four different types of real applications. Through this evaluation, we obtain a rating method for predicting the effectiveness of the proposed acceleration method for different types of IEC applications.
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3-D CG lighting with an interactive GA
Kenji Aoki, Hideyuki Takagi · 2002 · 53 citations · Full text
Reduced human fatigue interactive evolutionary computation for micromachine design
Kamalian, Ying Zhang, Hideyuki Takagi et al. · 2005 · 35 citations · Full text
Accelerating a GA convergence by fitting a single-peak function
Takeo INGU, Hideyuki Takagi · 1999 · 31 citations · Full text