Publication | Closed Access
Mind-Operated Devices: Mental Control of a Computer Using Biofeedback
11
Citations
3
References
2006
Year
BiofeedbackEngineeringHuman-machine InteractionWearable TechnologyMotor ControlWearable ComputerSocial SciencesCognitive TechnologyKinesiologyAffective ComputingHeart RateCognitive ScienceBehavioral SciencesAssistive TechnologyBiofeedback DeviceRehabilitationCognitive ErgonomicsBiofeedback InterfaceBrain-computer InterfaceMental ControlHuman-computer InteractionHealth MonitoringBraincomputer Interface
This study investigated whether people could learn to control a computer using a biofeedback interface that integrated their galvanic skin response (GSR), heart rate, and temperature. Twenty participants played a computer game using the biofeedback device, both individually and in pairs. Results indicated that most people learned to control the game after a single training session. The GSR measure was the most sensitive means of control. Pairs of participants controlled the device more effectively than single individuals did.
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