2002 · 83 citations · 19 references
Tangible User InterfaceCinematographic Design ToolEngineeringVisual InterfaceMixed RealityVirtual RealityDesignExtended RealityUser ExperienceHuman-computer InteractionComputer-aided Design3D User InteractionSemantic RelationshipsTrue 3DTechnologyAugmented Reality
Studierstube is an experimental user interface system which uses collaborative augmented reality to incorporate true 3D interaction into a productivity environment. This concept is extended to bridge multiple user interface dimensions by including multiple users, multiple host platforms, multiple display types, multiple concurrent applications and a multi-context (i.e. 3D document) interface into a heterogeneous distributed environment. With this architecture, we can explore the user interface design space between pure augmented reality and the popular ubiquitous computing paradigm. We report on our design philosophy, which is centered around the notion of contexts and locales, as well as the underlying software and hardware architecture. Contexts encapsulate a live application together with 3D (visual) and other data, while locales are used to organize geometric reference systems. By separating geometric relationships (locales) from semantic relationships (contexts), we achieve a great amount of flexibility in the configuration of displays. To illustrate our claims, we present several applications, including a cinematographic design tool which showcases many features of our system.
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Hiroshi Ishii, Brygg Ullmer · 1997 · 3.7K citations
Tangible User Interface, Media Design, Tangible Media Group +13
The Computer for the Twenty-First Century
Mark Weiser · Scientific American · 1991 · 2.1K citations
Ramesh Raskar, Greg Welch, Matt Cutts et al. · 1998 · 825 citations · Full text
Jun Rekimoto · 1997 · 605 citations
Direct Manipulation Technique, Information Retrieval, Engineering +7