Publication | Closed Access
COST: a component-oriented discrete event simulator
42
Citations
9
References
2003
Year
Unknown Venue
EngineeringComputer ArchitectureSoftware EngineeringSimulationSimulation ModelsDiscrete-event SimulationSimulation FrameworkSystems EngineeringModeling And SimulationParallel ComputingSystem SimulationSimulation LanguageDiscrete Event SimulationComputer EngineeringSoftware SimulationComputer ScienceComponent-oriented Simulation ToolkitSoftware DesignProgram AnalysisSimulation InfrastructureSimulation ComponentsSystem Software
COST (Component-Oriented Simulation Toolkit) is a general-purpose discrete event simulator. The main design purpose of COST is to maximize the reusability of simulation models without losing efficiency. To achieve this goal, COST adopts a component-based simulation worldview based on a component-port model. A simulation is built by configuring and connecting a number of components, either off-the-shelf or fully customized. Components interact with each other only via input and output ports, thus the development of a component becomes completely independent of others. The component-port model of COST makes it easy to construct simulation components from scratch. Implemented in C++, COST also features a wide use of templates to facilitate language-level reuse.
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