2010 · 11 citations · 4 references
Geometric ModelingMachine VisionEngineering3D VisionNatural SciencesVirtual RealityComputer EngineeringRendering Algorithm3D VideoComputer-aided DesignReceiver Board3D ReconstructionMulti-view GeometryComputational GeometryFree-viewpoint 3DtvReal-time Computer GraphicComputer Vision
This paper presents algorithmic and architectural solutions for a free-viewpoint 3DTV receiver system. We describe our rendering algorithm and evaluate performance-related challenges in mapping of the algorithm on a receiver board of which the architecture is outlined. It is found that the required processing load exceeds the provisioning of dual Virtex5 FPGAs. We develop several mapping optimizations to fit the rendering algorithm into a platform.
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View Generation with 3D Warping Using Depth Information for FTV
Yuji Mori, Norishige Fukushima, Toshiaki Fujii et al. · 2008 · 70 citations