Publication | Open Access
VIDEOGAMES, AGGRESSION, AND SELF-ESTEEM: A SURVEY
92
Citations
12
References
1992
Year
Online GamingSocial PsychologyMedia ViolenceEducationSocial SciencesPsychologySelf-esteemEducational GameGame DesignAnd Self-esteemAggression ScalesChild PsychologyBehavioral SciencesOnline GamesSchool PsychologyBullyingSchool ViolenceChild DevelopmentVideogame PlaySocial BehaviorTwelfth GradersVideo Game AddictionAggression
A survey was administered to 153 sixth through twelfth graders. It included items on videogame play plus self-esteem and aggression scales. Teachers also rated the children on self-esteem and aggression. Amount of videogame play correlated with aggression and not with self-esteem. About 4796 of the sample said some videogames might foster anger or aggression. Among other results was evidence that boys play videogames more than girls and are more aggressive than girls. Self-esteem and aggression were positively correlated on teacher ratings but negatively on self-ratings.
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