ComputingComputer ScienceComputer GraphicsHuman-computer InteractionInformation VisualizationHuman-machine InteractionHuman-machine InterfacesInteraction TechniquesGraphic RepresentationInteractivityMachine-operator InteractionTwo-way Interaction
The on-line graphic representation and solution of problems is opening the door to new and exciting computer applications. Continuous man-machine interaction via graphic consoles makes feasible the solution of entirely new classes of problems. This expanding use of computer graphics is requiring improved techniques of man-machine communication and graphic data management. At the General Motors Research Laboratories, we have had the opportunity since 1962 for considerable experimentation in a man-machine environment. From these experiments new ideas have evolved about how to improve the two-way information flow between the console user and the computer model of his problem. A fundamental concept is the reactive display, which supplies immediate graphical response to the actions of a man at a console. We have found that reactive displays provide a good basis for interaction between the man and the individual phases of his problem.
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Program and Addressing Structure in a Time-Sharing Environment
Bruce W. Arden, Bernard A. Galler, Trish O'Brien et al. · Journal of the ACM · 1966 · 62 citations · Full text
A laboratory for the study of graphical man-machine communication
Edwin L. Jacks · 1964 · 52 citations
Arts, Design, Visualization +11