Publication | Closed Access
Beowulf
29
Citations
9
References
2007
Year
Unknown Venue
MusicVideo Game DevelopmentShifts FocusCognitive ScienceDesignVirtual RealityUser ExperienceAffective ComputingGame WorldMental PicturesHuman-computer InteractionPervasive GameArtsPlayer ExperienceGame DesignSocial SciencesAccessible Game
This paper stresses the importance and benefits of developing technique that let people use, reflect on and develop their capabilities to move, to imagine and to feel, and not only replace these abilities with computer technology. This paper describes a project that shifts focus from eye to ear in a computer game application in order to start answering questions about sound's ability to help users create inner, mental pictures and emotional responses to a game world. Can removing components from a computer game concept enhance the experience? Is less more.
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