Publication | Closed Access
Designing games for older adults: an affordance based approach
14
Citations
15
References
2014
Year
Unknown Venue
Analogue GamesAccessible GameKinesiologyUpper Limb MobilityGame DesignHealth SciencesAssistive TechnologyDesignUser ExperienceGame StudyRehabilitationEarly Game PrototypeHuman-computer InteractionOlder AdultsGeriatric Physical TherapyArtsHuman MovementActive AgeingPlayer Experience
The main purpose of this study is to determine the game principles that need to be adopted in order to create an enjoyable and engaging game experience for older adults, whilst ensuring that the purpose of the game, encouraging upper limb mobility, is respected. The study reported in this paper involved a group of older adults who played and gave feedback on an early game prototype which feed into the design modification process. Each player's action capabilities were measured and taken into account in the design process. This helped ensure that opportunities for action that the game afforded were adapted to players' need.
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