Publication | Open Access
Gameplaying for maths learning: cooperative or not?
316
Citations
26
References
2006
Year
Game TheoryEducational PsychologyEducationMathematics EducationNon-cooperative Game TheoryMathematical CognitionEducational GameGame DesignMaths PerformanceSimultaneous GameBehavioral SciencesAttitudes Towards MathsSocial SkillsSchool PsychologyLearning SciencesArtsClassroom InstructionGamesPerformance StudiesPositive MathsEducational AssessmentSecondary Mathematics EducationCooperative Learning
Abstract This study investigated the effects of gameplaying on fifth‐graders’ maths performance and attitudes. One hundred twenty five fifth graders were recruited and assigned to a cooperative Teams‐Games‐Tournament (TGT), interpersonal competitive or no gameplaying condition. A state standards‐based maths exam and an inventory on attitudes towards maths were used for the pretest and posttest. The students’ gender, socio‐economic status and prior maths ability were examined as the moderating variables and covariate. Multivariate analysis of covariance (MANCOVA) indicated that gameplaying was more effective than drills in promoting maths performance, and cooperative gameplaying was most effective for promoting positive maths attitudes regardless of students’ individual differences.
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