Publication | Closed Access
Distance perception in NPR immersive virtual environments, revisited
43
Citations
33
References
2009
Year
Unknown Venue
Architectural DesignVirtual EnvironmentRealistic RenderingEngineeringExpressive RenderingVirtual RealityDesignExtended RealityDistance PerceptionImmersive TechnologyVirtual SpaceHuman-computer InteractionRendered Virtual EnvironmentPerceptionSocial SciencesNon-photorealistic Rendering
Non-photorealistic rendering (NPR) is a representational technique that allows communicating the essence of a design while giving the viewer the sense that the design is open to change. Our research aims to address the question of how to effectively use non-photorealistic rendering in immersive virtual environments to enable the intuitive exploration of early architectural design concepts at full scale. Previous studies have shown that people typically underestimate egocentric distances in immersive virtual environments, regardless of rendering style, although we have recently found that distance estimation errors are minimized in the special case that the virtual environment is a high-fidelity replica of a real environment that the viewer is presently in or has recently been in. In this paper we re-examine the impact of rendering style on distance perception accuracy in this virtual environments context. Specifically, we report the results of an experiment that seeks to assess the accuracy with which people judge distances in a non-photorealistically rendered virtual environment that is a directly-derived stylistic abstraction of the actual environment that they are currently in. Our results indicate that people tend to underestimate distances to a significantly greater extent in a co-located virtual environment when it is rendered using a line-drawing style than when it is rendered using high fidelity textures derived from photographs.
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