Publication | Closed Access
An immersive physical therapy game for stroke survivors
17
Citations
3
References
2014
Year
Unknown Venue
Haptic FeedbackEngineeringWearable TechnologyHaptic TechnologyNeurological RehabilitationHaptic GlovesRehabilitation RoboticsStroke RehabilitationKinesiologyStrokeVirtual RealityImmersive Technology3D User InteractionRehabilitation EngineeringImmersive 3DNeurorehabilitationGame DesignAssistive TechnologyRehabilitationTelerehabilitationHapticsPhysical TherapyExtended RealityStroke SurvivorsMedicine
We report a system for gamifying physical therapy for stroke survivors that provides a fully immersive 3D environment. The system consists of a Kinect, an Oculus Rift immersive goggle and a pair of haptic gloves. The Kinect is used to provide bodily gesture for the game as well as to record data to allow assessment of therapy progress regarding body postures. The haptic gloves operate as a controller for the player's in-game hands as well as to record data that provides therapy progress regarding finger flexibility.
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