Computers in entertainment · 2009 · 19 citations · 23 references
ComputingCommunicationComputer GraphicsComputer VisionReal-time RenderingAnimationEmotional ExpressionFacial ExpressionInteractive AnimationLip SynchronizationMultimodal InteractionAffective Facial ExpressionsConversational AgentsEmbodied AgentsFacial AnimationFacial Expression AnimationFacial Expression RecognitionFacial Expression RepresentationReal-time Processing
In this article we describe our approach to generating convincing and empathetic facial animation. Our goal is to develop a robust facial animation platform that is usable and can be easily extended. We also want to facilitate the integration of research in the area and to directly incorporate the characters in interactive applications such as embodied conversational agents and games. We have developed a framework capable of easily animating MPEG-4 parameterized faces through high-level description of facial actions and behaviors. The animations can be generated in real time for interactive applications. We present some case studies that integrate computer vision techniques in order to provide interaction between the user and a character that interacts with different facial actions according to events in the application.
23
Rapid object detection using a boosted cascade of simple features
Paul Viola, Michael Jones · 2005 · 18.2K citations
Ken Perlin · ACM SIGGRAPH Computer Graphics · 1985 · 2K citations
Justine Cassell, Hannes Högni Vilhjálmsson, Timothy Bickmore · 2001 · 733 citations
A parametric model for human faces.
Frederic I. Parke · Defense Technical Information Center (DTIC) · 1974 · 273 citations