Publication | Closed Access
Enrichment textures for detailed cutting of shells
66
Citations
52
References
2009
Year
Numerical AnalysisEngineeringMechanical EngineeringGeometry GenerationComputer-aided DesignStructural OptimizationComputational MechanicsShell TheoryMesh OptimizationContinuous Basis FunctionsIsogeometric AnalysisNumerical SimulationShell StructureComputational GeometryBoundary Element MethodGeometric ModelingMaterials ScienceEnrichment TexturesUnstructured Mesh GenerationShell SimulationFinite Element MethodNatural SciencesSimulation MeshStructural MechanicsMultiscale Modeling
We present a method for simulating highly detailed cutting and fracturing of thin shells using low-resolution simulation meshes. Instead of refining or remeshing the underlying simulation domain to resolve complex cut paths, we adapt the extended finite element method (XFEM) and enrich our approximation by customdesigned basis functions, while keeping the simulation mesh unchanged. The enrichment functions are stored in enrichment textures , which allows for fracture and cutting discontinuities at a resolution much finer than the underlying mesh, similar to image textures for increased visual resolution. Furthermore, we propose harmonic enrichment functions to handle multiple, intersecting, arbitrarily shaped, progressive cuts per element in a simple and unified framework. Our underlying shell simulation is based on discontinuous Galerkin (DG) FEM, which relaxes the restrictive requirement of C 1 continuous basis functions and thus allows for simpler, C 0 continuous XFEM enrichment functions.
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