Crowd ComputingComputational Social ScienceEngineeringData ScienceParticipatory SensingSocial ComputingSpatial TasksHuman-computer InteractionComputer ScienceMobile ComputingCrowdsourcingHuman ComputationLocalizationSpatial CrowdsourcingLocation-based ServiceSpatial Properties
Mobile devices enable spatial crowdsourcing, a platform where location-based tasks are assigned to and completed by human workers. This work introduces the first taxonomy for spatial crowdsourcing. We formalize the maximum task assignment problem, identify its challenges, and propose spatially‑aware solutions to maximize task coverage. Experiments on real and synthetic data confirm that our approaches improve task assignment counts while reducing worker travel costs.
With the ubiquity of mobile devices, spatial crowdsourcing is emerging as a new platform, enabling spatial tasks (i.e., tasks related to a location) assigned to and performed by human workers. In this paper, for the first time we introduce a taxonomy for spatial crowdsourcing. Subsequently, we focus on one class of this taxonomy, in which workers send their locations to a centralized server and thereafter the server assigns to every worker his nearby tasks with the objective of maximizing the overall number of assigned tasks. We formally define this maximum task assignment (or MTA) problem in spatial crowdsourcing, and identify its challenges. We propose alternative solutions to address these challenges by exploiting the spatial properties of the problem space. Finally, our experimental evaluations on both real-world and synthetic data verify the applicability of our proposed approaches and compare them by measuring both the number of assigned tasks and the travel cost of the workers.
24
Cheap and fast---but is it good?
Rion Snow, Brendan O’Connor, Daniel Jurafsky et al. · 2008 · 1.9K citations · Full text
Crowdsourcing systems on the World-Wide Web
AnHai Doan, Raghu Ramakrishnan, Alon Halevy · Communications of the ACM · 2011 · 1.3K citations
Prashanth Mohan, Venkata N. Padmanabhan, Ramachandran Ramjee · 2008 · 1.2K citations · Full text
Developed World, Intelligent Traffic Management, Engineering +11
Designing games with a purpose
Luis von Ahn, Laura Dabbish · Communications of the ACM · 2008 · 1.2K citations · Full text
Artificial Intelligence, Game Ai, Video Game Development +19