Coastal Engineering Journal · 2010 · 19 citations · 18 references
ComputingComputer ScienceOcean EngineeringComputational Fluid DynamicsParallel ComputingScientific ComputingNumerical Ocean SimulationParallel Algorithm DesignParallel ArchitecturesParallel Computing SystemsParallel Numerical MethodsParticle-based SimulationNumerical Flow SimulationParallel Computing ArchitecturesParallel Computing PerformanceParallel Particle SimulationReal-time CommunicationTsunami Numerical Modeling
Methods for reduction in communication time during parallel computation of a particle method for flow simulation of seaside areas are presented. Since the analysis region was divided for parallel computation using a PC cluster, communications among processors were necessary. Two techniques were tested. The first was renumbering, which reduced the amount of communication. The second was the use of a communication list including the maximum and minimum particle numbers. These techniques improved communication speed. Performance during large-scale simulation was examined by computing tsunami wave run-up on a seaside area using 6,300,000 particles. A calculation time of 237 hr was used to generate real time data for 60s.
18
Marching cubes: A high resolution 3D surface construction algorithm
William E. Lorensen, H. E. Cline · 1987 · 10.2K citations · Full text
Computing, Radiology, Visualization +17
A numerical approach to the testing of the fission hypothesis
L. B. Lucy · The Astronomical Journal · 1977 · 6.1K citations
Natural Sciences, Astronomy, Physics +13