2006 · 42 citations · 21 references
ComputingVisualizationInteraction DesignInteractive VisualizationRenderingAugmented RealityContext-aware Augmented RealityInteraction Design For Augmented RealityThree-dimensional VisualizationVirtual RealityVolumetric RenderingContextContext-aware VisualizationContext-sensitivityInteractive Visualization ToolsRapid Prototyping WorkflowsScene Graph AuthoringScene Graph ModelingScene Graph Representation
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, to support information filtering. We show how elements of a scene graph are grouped by context in addition to hierarchically, and, how this enables us to locally modify their rendering styles. This research has two major contributions, the use of context sensitivity with 3D Magic Lenses in a scene graph and the implementation of multiple volumetric 3D Magic Lenses for Augmented Reality setups. We have developed our tool for the Studierstube framework which allows us doing rapid prototyping of Virtual and Augmented Reality applications. Some application directions are shown throughout the paper. We compare our work with other methods, highlight strengths and weaknesses and finally discuss research directions for our work.
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An object-oriented 3D graphics toolkit
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