Publication | Open Access
Beyond Mouse and Keyboard: Expanding Design Considerations for Information Visualization Interactions
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Citations
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References
2012
Year
Interaction is crucial in InfoVis, yet it remains largely confined to traditional mouse‑keyboard WIMP setups despite advances in interaction technologies and growing data complexity. This paper reflects on the role of more natural interactions for InfoVis and outlines opportunities for future research. We relate general HCI interaction models to existing InfoVis interaction classifications, examining interactions across the full spectrum. Our discussion identifies underexplored interaction attributes that could enable new, more natural interaction techniques for InfoVis.
The importance of interaction to Information Visualization (InfoVis) and, in particular, of the interplay between interactivity and cognition is widely recognized [12, 15, 32, 55, 70]. This interplay, combined with the demands from increasingly large and complex datasets, is driving the increased significance of interaction in InfoVis. In parallel, there have been rapid advances in many facets of interaction technologies. However, InfoVis interactions have yet to take full advantage of these new possibilities in interaction technologies, as they largely still employ the traditional desktop, mouse, and keyboard setup of WIMP (Windows, Icons, Menus, and a Pointer) interfaces. In this paper, we reflect more broadly about the role of more “natural” interactions for InfoVis and provide opportunities for future research. We discuss and relate general HCI interaction models to existing InfoVis interaction classifications by looking at interactions from a novel angle, taking into account the entire spectrum of interactions. Our discussion of InfoVis-specific interaction design considerations helps us identify a series of underexplored attributes of interaction that can lead to new, more “natural,” interaction techniques for InfoVis.
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