Publication | Closed Access
On Interframe Transform Coding
33
Citations
3
References
1977
Year
EngineeringVideo Coding FormatImage MosaicingInterframe CodingImage AnalysisImage CompressionImage-based ModelingComputational ImagingComputational GeometryMonochrome PicturesGeometric ModelingInterframe TransformMachine VisionInterframe Transform CodingComputer ScienceChain CodeComputer VisionImage CodingNatural SciencesAnimation Compression
This paper is concerned with interframe coding of monochrome pictures using 3-dimensional transforms. First, an algorithm which enables the vector processing of 3-dimensional arrays is derived. Next, this algorithm is used in an interframe transform coding experiment. Picture data (6 bits/pel) is processed in ( <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">4 \times 4 \times 4</tex> ) blocks using the Walsh-Hadamard transform (WHT), and the discrete cosine transform (DCT). The corresponding reconstructed pictures (1 bit/pel) are included.
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