2007 · 123 citations · 28 references
EngineeringComputational EngineeringMaterials ScienceFinite Element AnalysisFinite Element MethodsSolid MechanicsComputational Solid MechanicsCreep BehaviorFinite Element DiscretizationPlastic DeformationPlasticityViscoplastic BehaviorComputational PlasticityFinite Element Mesh GenerationFinite Element Mesh QualityFinite Element SimulationLarge Plastic StrainPlastic Deformation BehaviorPlastic Deformation SimulationWork Softening
We present an extension to Lagrangian finite element methods to allow for large plastic deformations of solid materials. These behaviors are seen in such everyday materials as shampoo, dough, and clay as well as in fantastic gooey and blobby creatures in special effects scenes. To account for plastic deformation, we explicitly update the linear basis functions defined over the finite elements during each simulation step. When these updates cause the basis functions to become ill-conditioned, we remesh the simulation domain to produce a new high-quality finite-element mesh, taking care to preserve the original boundary. We also introduce an enhanced plasticity model that preserves volume and includes creep and work hardening/softening. We demonstrate our approach with simulations of synthetic objects that squish, dent, and flow. To validate our methods, we compare simulation results to videos of real materials.
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Proceedings of Graphics Interface 2001
Benjamin Watson, John W. Buchanan · 2001 · 1K citations
Yongning Zhu, Robert Bridson · ACM Transactions on Graphics · 2005 · 637 citations · Full text
Computing, Physics, Visualization +17
Animation and rendering of complex water surfaces
Douglas Enright, Stephen R. Marschner, Ronald Fedkiw · 2002 · 523 citations