Methods for computing color anaglyphs

David F. McAllister, Ya Zhou, Sophia Sullivan

Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 2010 · 23 citations · 6 references

Concepts

Abstract

A new computation technique is presented for calculating pixel colors in anaglyph images. The method depends upon knowing the RGB spectral distributions of the display device and the transmission functions of the filters in the viewing glasses. It requires the solution of a nonlinear least-squares program for each pixel in a stereo pair and is based on minimizing color distances in the CIEL*a*b* uniform color space. The method is compared with several techniques for computing anaglyphs including approximation in CIE space using the Euclidean and Uniform metrics, the Photoshop method and its variants, and a method proposed by Peter Wimmer. We also discuss the methods of desaturation and gamma correction for reducing retinal rivalry.

References

6