2006 · 291 citations · 10 references
ArchitectureInformation TechnologyHuman-computer InteractionMobile ComputingUser Experience DesignHeuristic EvaluationMobile User ExperienceUsability EngineeringUsability EvaluationUsability TestingUser RequirementsHeuristic Evaluation MethodologyHeuristic ValidationHeuristicsIterative DesignIterative Design ProcessMobile ContextMobile UsabilityMobile Usability Heuristics
Expert evaluation is a widely used method for evaluating the usability of software products. When evaluating games, traditional usability heuristics lack comprehension and cannot be directly applied. In this paper, we introduce playability heuristics that are specifically designed for evaluating mobile games. Heuristics form a core model that can be used in any mobile game evaluation. The model consists of three modules: Game Usability, Mobility, and Gameplay. The mobile context has some unique characteristics, which require special attention during the evaluation. These characteristics are described in mobility heuristics. Mobile devices also set some of their own requirements for general usability and these issues are described along with game usability heuristics. These heuristics have been developed by using an iterative design process of a mobile game. In addition, we have validated the heuristics and evaluated five mobile games by using them with the expert evaluation method. The results indicate that playability problems, which violate game usability or mobility heuristics, are quite easy to identify. Gameplay problems are harder to find, but gameplay heuristics help in evaluation and focus on different aspects of the gameplay.
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Flow: the psychology of optimal experience
Choice Reviews Online · 1990 · 12.7K citations
Heuristic evaluation of user interfaces
Jakob Nielsen, Rolf Molich · 1990 · 3.4K citations
Enhancing the explanatory power of usability heuristics
Jakob Nielsen · 1994 · 1.4K citations
Architecture, Information Systems, Human-centered Design +13