2001 · 29 citations · 4 references
Open access
ComputingComputer ScienceMathematicsAlgorithmsGame TheoryTheory Of ComputationComputational ComplexityGraph AlgorithmsGraph ColoringRandomized ComplexityRandomized ComputationSublinear AlgorithmsGraph GamesLower Bounds For Randomized AlgorithmsPolynomial SpaceRandomized Approximation AlgorithmsRandomized Graph Algorithms
We describe a randomized algorithm for Parity Games (equivalent to the Mu-Calculus Model Checking), which runs in expected time 2O(k1/(1+2varepsilon))subexponential in the number of colors k of the game graph when k is Omega (n1/2+varepsilon), n is the number of vertices, and 0<varepsilonleq 1/2. All previously known algorithms were exponential in the number of colors, with the best one taking time and space O(k2· n· sqrt(n)k). Our algorithm does not rely on Linear Programming subroutines and uses a low-degree polynomial space.
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The complexity of stochastic games
Anne Condon · Information and Computation · 1992 · 518 citations
A subexponential randomized simplex algorithm (extended abstract)
Gil Kalai · 1992 · 146 citations