2011 · 32 citations · 4 references
ComputingAutomotive EngineeringAutonomous SystemsAutonomous VehiclesTransportationUser Experience DesignBehavioral Change For Emissions ReductionEnergy Conservation BehaviorMobile Human-computer InteractionSustainable TransportSustainable TransportationVehicle ControlEco-driving StrategyEnergy-efficient DrivingEnergy-efficient Human-computer InteractionFuel ConsumptionFuel Consumption ReductionHuman Behavioral ChangeIn-vehicle User ExperienceVehicle Interface Design
Careful use of the limited remaining fossil energy resources is important for both ecological and economical reasons. In addition to technical improvements, fuel consumption of a vehicle is influenced significantly by the driving behavior. Currently, only few in-car user interfaces are trying to promote a more fuel-efficient driving behavior. We propose EcoChallenge, a community- and location-based in-car persuasive game with the goal to motivate and support a behavioral change towards a fuel-saving driving style. We implemented and integrated EcoChallenge in an experimental vehicle and evaluated it in a field study. The results regarding acceleration, deceleration, breaking and coasting show the effectiveness of our approach. In addition, users confirmed a very positive experience with our system.
4
Persuasive games: the expressive power of videogames
Choice Reviews Online · 2008 · 1.7K citations
Anastasis D. Petrou · Journal of the American Society for Information Science and Technology · 2003 · 389 citations
Staffan Björk, Sus Lundgren, Jussi Holopainen · 2003 · 94 citations · Full text
Arts, Design, Design Theory +12