1998 · 31 citations · 5 references
An approach to gesture recognition is presented in which gestures are modelled probabilistically as sequences of visual events. These events are matched to visual input using probabilistic models estimated from motion feature trajectories. The features used are motion image moments. The method was applied to a set of gestures defined within the context of an application in visually mediated interaction in which they would be used to control an active teleconferencing camera. The approach is computationally efficient, allowing real-time performance to be obtained. 1
5
Computer vision for computer games
William T. Freeman, Kazuhiro Tanaka, Jun Ohta et al. · 2002 · 179 citations
Computer-generated Imagery, Event Camera, Machine Vision +15
Face Tracking and Pose Representation
S.J. McKenna, Shaogang Gong, Jack Collins · 1996 · 55 citations
Face Detection, Facial Recognition System, Machine Vision +7