Electronic Proceedings in Theoretical Computer Science · 2011 · 19 citations · 4 references
ComputingComputer ScienceAlgorithmsGame TheoryStochastic ProcessesAlgorithmic Game TheoryStochastic GamesGraph GamesReachabilityReachability GamesReactive SystemsSimple GamesTurn-based Stochastic GamesTwo-player Stochastic Games
Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model various open systems in computer science, as for instance turn-based or concurrent moves, and deterministic or stochastic transitions. In this paper, we are interested in turn-based games, and specifically in deterministic parity games and stochastic reachability games (also known as simple stochastic games). We present a simple, direct and efficient reduction from deterministic parity games to simple stochastic games: it yields an arena whose size is linear up to a logarithmic factor in size of the original arena.
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The complexity of stochastic games
Anne Condon · Information and Computation · 1992 · 518 citations
Bisimulation, modal logic and model checking games
Christine Stirling · Logic Journal of IGPL · 1999 · 75 citations