2007 · 88 citations · 32 references
ArchitectureVisualizationInteraction DesignUser Experience DesignVisual PerceptionDisplay DesignMultimodal InteractionView AlignmentControl FactorsControlled Experiment DesignMulti-display EnvironmentsPerspective CorrectionPerspective SystemsUser Performance MeasurementViewpoint SharingVisual Display Design
Multi-display environments compose displays that can be at different locations from and different angles to the user; as a result, it can become very difficult to manage windows, read text, and manipulate objects. We investigate the idea of perspective as a way to solve these problems in multi-display environments. We first identify basic display and control factors that are affected by perspective, such as visibility, fracture, and sharing. We then present the design and implementation of E-conic, a multi-display multi-user environment that uses location data about displays and users to dynamically correct perspective. We carried out a controlled experiment to test the benefits of perspective correction in basic interaction tasks like targeting, steering, aligning, pattern-matching and reading. Our results show that perspective correction significantly and substantially improves user performance in all these tasks.
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A middleware infrastructure for active spaces
Manuel Román, Christopher K. Hess, R. Cerqueira et al. · IEEE Pervasive Computing · 2002 · 1.1K citations
Jock D. Mackinlay, George G. Robertson, Stuart K. Card · 1991 · 702 citations
Jun Rekimoto, Masanori Saitoh · 1999 · 682 citations · Full text
Computing, Computer Science, Design +16
Collaboration using multiple PDAs connected to a PC
Brad A. Myers, Herb Stiel, R. Gargiulo · 1998 · 361 citations · Full text
Jonathan Grudin · 2001 · 358 citations