2010 · 23 citations · 5 references
ArchitectureHeritage ConservationVisualization3D ModelingDigital RenderingInteractive Media360-Degree Visualization3D RenderingDigital Heritage InterpretationImage-based RenderingImmersive MediaImmersive Storytelling360-Degree Video Storytelling3D Heritage VisualizationCultural Heritage VisualizationHeritage Site NarrativesImmersive Heritage StorytellingInteractive Heritage InterpretationInteractive Storytelling SystemsInteractive Storytelling Technology
The Charles Church in Plymouth was bombed in 1941 and never rebuilt, making it a compelling heritage site for immersive storytelling via 360° panoramic screens. The study demonstrates how interactive storytelling can be applied to a panoramic projection system to transport viewers into the 1941 wedding at Charles Church and let them interact with the heritage narrative. The authors built a virtual 3D reconstruction of Charles Church, rendered still and spherical video panoramas onto a wrap‑around screen, and enabled viewers to make narrative decisions within the interactive panoramic display.
This paper illustrates the idea of applying interactive storytelling to a panoramic projection system. The story of a wedding that occurred in 1941 in Charles Church (Plymouth, UK) is presented on a wrap-around screen where the viewers are asked to make decisions about further developments of the narrative. The church was bombed in 1941 and was not rebuilt after the war. A virtual 3D reconstruction of this heritage site was undertaken and on the basis of this computer 3D model, a number of still and video panoramas were rendered inside the church. Video panoramas created using a spherical video camera were applied to the generation of the panoramic interactive narrative, the aim of which is to transport the viewers not only to the historic site, but enable them to interact with this heritage story. A 360° screen combined with an interactive device is a good solution for presenting non-linear panoramic narratives.
5
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