Publication | Open Access
Interacting with a gaze-aware virtual character
12
Citations
20
References
2010
Year
Unknown Venue
Attentive StateCognitive ScienceBehavioral SciencesGaze-aware Virtual CharacterEye TrackingVirtual RealityAffective ComputingImmersive TechnologyEye GazeHuman-computer InteractionVirtual CharacterPerceptual User InterfaceCommunicationComputer-mediated RealityVirtual HumanVirtual AgentSocial Sciences
In this paper, we present the user's attentive state interpreted through eye gaze while interacting with a virtual character. The underlying narrative in which the approach was tested is based on a classical XIXth century psychological novel: Madame Bovary, by Flaubert. We connected a remote eye tracker with a dynamic 3D world. An empirical study revealed individual user experiences and behavioral patterns. In particular, we identified two different groups of users: one that was showing natural eye gaze behaviors with rhythmic eye gaze shifts between the characters' eyes, face and the scene and another one permanently staring at the character. Interestingly, the group with more natural behaviors towards the character also rated the experience with the system more positively.
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