2009 · 26 citations · 4 references
EngineeringVideo Coding FormatVideo ProcessingLine SegmentComputer-aided DesignImage AnalysisVideo Content AnalysisParallel ComputingComputational GeometryGeometric ModelingMachine VisionFast ApproachComputer EngineeringComputer ScienceArbitrary Line SegmentsComputer VisionTree-structured Motion CompensationGeometric AlgorithmNatural SciencesPartition (Database)Mesh ReductionParallel ProgrammingAnimation CompressionMotion Analysis
State-of-the-art video compression standards such as H.264 employ tree-structured motion compensation by splitting macro-blocks into fixed square or rectangular sub-blocks. Although, this approach leads to improved compression performance, recent studies have shown that further gain can be achieved via slicing blocks with arbitrary line segments to better match the boundaries between moving objects. However, finding the best partition remains an extremely computationally-intensive task. In this paper, we propose a fast method to identify efficient partitions using a two-step search of the radius and angle of the line segment. Experimental results show that this scheme is able to identify efficient motion boundaries using less iterations than existing techniques while maintaining comparable performance.
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G. Uytterhoeven · Journal of Computational and Applied Mathematics · 1996 · 874 citations
Geometry-Adaptive Block Partitioning for Video Coding
O. Divorra Escoda, Peng Yin, Congxia Dai et al. · 2007 · 60 citations