Publication | Closed Access
A semantic environment model for crowd simulation in multilayered complex environment
23
Citations
27
References
2009
Year
Unknown Venue
Artificial IntelligenceCrowd SimulationEngineeringMultilayered Complex EnvironmentSimulationIntelligent SystemsSocial SciencesComplex EnvironmentBuilt EnvironmentSemantic InformationVirtual RealitySimulation FrameworkModeling And SimulationCrowd BehaviorDesignAgent-based ModelUrban PlanningComputer ScienceSemantic Environment ModelCrowd ComputingUrban DesignProcedural Modeling
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential problems in crowd simulation especially for multilayered complex environment. This paper presents a semantic model for representing the complex environment, where the semantic information is described with a three-tier framework: a geometric level, a semantic level and an application level. Each level contains different maps for different purposes and our approach greatly facilitates the interactions between individuals and virtual environment. And then a modified continuum crowd method is designed to fit the proposed virtual environment model so that realistic behaviors of large dense crowds could be simulated in multilayered complex environments such as buildings and subway stations. Finally, we implement this method and test it in two complex synthetic urban spaces. The experiment results demonstrate that the semantic environment model can provide sufficient and accurate information for crowd simulation in multilayered complex environment.
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