Journal of Networks · 2011 · 134 citations · 6 references
EngineeringNetwork ComputingXor AlgorithmKademlia Network ModelData ScienceP2p NetworkVirtual RealityInternet ComputingInformation-centric NetworkingData ManagementNetwork VirtualizationComputer EngineeringMobile ComputingComputer ScienceMulti-user VrP2p Overlay NetworkEdge ComputingCloud ComputingBusinessContent Delivery Network
WebVR, a multi-user online virtual reality engine, is introduced. The main contributions are mapping the geographical space and virtual space to the P2P overlay network space, and dividing the three spaces by quad-tree method. The geocoding is identified with Hash value, which is used to index the user list, terrain data, and the model object data. Sharing of data through improved Kademlia network model is designed and implemented. In this model, XOR algorithm is used to calculate the distance of the virtual space. The model greatly improves the hit rate of 3D geographic data search under P2P overlay network. Some data preprocessing methods have been adopted to accelerate the data transfer. 3D Global data is used for testing the engine. The test result indicates that, without considering the client bandwidth limit, the more users, the faster loading.
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