1996 · 108 citations · 19 references
Geometric ModelingDiscrete GeometryEngineeringGeometric AlgorithmData ScienceNatural SciencesCoverage Masks AuthorComputer-aided DesignComputer ScienceDiscrete MathematicsVoronoi DiagramCombinatorial OptimizationComputational GeometryInfinite LoopHierarchical Polygon
Article Free Access Share on Hierarchical polygon tiling with coverage masks Author: Ned Greene Apple Computer, 1 Infinite Loop, Cupertino, CA Apple Computer, 1 Infinite Loop, Cupertino, CAView Profile Authors Info & Claims SIGGRAPH '96: Proceedings of the 23rd annual conference on Computer graphics and interactive techniquesAugust 1996 Pages 65–74https://doi.org/10.1145/237170.237207Online:01 August 1996Publication History 63citation994DownloadsMetricsTotal Citations63Total Downloads994Last 12 Months19Last 6 weeks9 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
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A subdivision algorithm for computer display of curved surfaces.
Edwin Catmull · 1974 · 720 citations
On visible surface generation by a priori tree structures
Henry Fuchs, Zvi M. Kedem, Bruce Naylor · 1980 · 697 citations · Full text
Hierarchical Z-buffer visibility
Ned Greene, Michael Kass, Gavin Miller · 1993 · 494 citations
Antialiasing through stochastic sampling
Mark A. Z. Dippé, Erling Henry Wold · ACM SIGGRAPH Computer Graphics · 1985 · 385 citations · Full text
The A -buffer, an antialiased hidden surface method
Loren Carpenter · 1984 · 348 citations
Engineering, Computer Graphic Technique, Subdivision Surface +16