Journal of the ACM · 1993 · 280 citations · 5 references
ComputingComputer ScienceMathematicsAlgorithmsCombinatoricsGame TheoryCombinatorial Game TheoryComputational ComplexityGraph AlgorithmsGraph MiningGraph TheorySearching AlgorithmsAlgorithmic Graph TheoryComputational Complexity Of Graph AlgorithmsGraph GamesGraph SearchSearch Strategies
This paper is concerned with a game on graphs called graph searching . The object of this game is to clear all edges of a contaminated graph. Clearing is achieved by moving searchers, a kind of token, along the edges of the graph according to clearing rules. Certain search strategies cause edges that have been cleared to become contaminated again. Megiddo et al. [9] conjectured that every graph can be searched using a minimum number of searchers without this recontamination occurring, that is, without clearing any edge twice. In this paper, this conjecture is proved. This places the graph-searching problem in NP, completing the proof by Megiddo et al. that the graph-searching problem is NP-complete. Furthermore, by eliminating the need to consider recontamination, this result simplifies the analysis of searcher requirements with respect to other properties of graphs.
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The complexity of searching a graph
Nimrod Megiddo, S. L. Hakimi, M. R. Garey et al. · Journal of the ACM · 1988 · 371 citations · Full text
Lefteris M. Kirousis, Christos H. Papadimitriou · Theoretical Computer Science · 1986 · 294 citations · Full text
Monotonicity in graph searching
Daniel Bienstock, Paul Seymour · Journal of Algorithms · 1991 · 253 citations
On minimizing width in linear layouts
Fillia Makedon, I. Hal Sudborough · Discrete Applied Mathematics · 1989 · 88 citations