2012 · 11 citations · 9 references
ComputingComputer EngineeringComputer ScienceComputational AcousticsParallel AlgorithmsParallel ComputingDigital Signal ProcessingGraphics Processing Unit ArchitectureGraphics Processing Unit ComputingGraphics Processing UnitsHardware AccelerationParallel ArchitecturesCutoff PointsFast Fourier TransformFrequency Domain ProcessingGpu ArchitectureGpu Parallel AlgorithmsMulti-core ComputingParallel Fast Fourier TransformsParallel Signal Processing
Given an N-point sequence, finding its k largest components in the frequency domain is a problem of great interest. This problem, which is usually referred to as a sparse Fourier Transform, was recently brought back on stage by a newly proposed algorithm called the sFFT. In this paper, we present a parallel implementation of sFFT on both multi-core CPUs and GPUs using a human voice signal as a case study. Using this example, an estimate of k for the 3dB cutoff points was conducted through concrete experiments. In addition, three optimization strategies are presented in this paper. We demonstrate that the multi-core-based sFFT achieves speedups of up to three times a single-threaded sFFT while a GPU-based version achieves up to ten times speedup. For large scale cases, the GPU-based sFFT also shows its considerable advantages, which is about 40 times speedup compared to the latest out-of-card FFT implementations [2].
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