Publication | Open Access
Integration of Multisensorial Stimuli and Multimodal Interaction in a Hybrid 3DTV System
16
Citations
24
References
2014
Year
EngineeringCommunicationIntersensory PerceptionSpatial AudioVirtual RealityCurrent 3DtvImmersive TechnologyMultimodal Interaction3D User InteractionGame DesignMultisensory IntegrationMultimodal Human Computer InterfaceSports Multimedia AssetMultisensorial StimuliUser Experience3D VideoMulti-user VrMultimodal Interaction ComponentsMultimodal SensingEye TrackingExtended RealityHybrid 3DtvHuman-computer InteractionArts
This article proposes the integration of multisensorial stimuli and multimodal interaction components into a sports multimedia asset under two dimensions: immersion and interaction . The first dimension comprises a binaural audio system and a set of sensory effects synchronized with the audiovisual content, whereas the second explores interaction through the insertion of interactive 3D objects into the main screen and on-demand presentation of additional information in a second touchscreen. We present an end-to-end solution integrating these components into a hybrid (internet-broadcast) television system using current 3DTV standards. Results from an experimental study analyzing the perceived quality of these stimuli and their influence on the Quality of Experience are presented.
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